Mia Yao Meng

MFA 2 - Art & Tech

Hyperreal Gesstures

This project is a reflection of the gestures we perform on a routine basis in order to interact (as the trigger and the data input) with networked devices such as smartphones and laptops. These gestures are abstracted/flattened in the design process and transformed into online behaviors. This habit-formation process only takes us a few attempts to get into new games of communications and interactions. How and by whom is this gestural language designed? Where is it taking our bodily actions to? As gestural controls are being further developed to blending the online/virtual world and the “real world”, this project reveals something intimate and problematic, wandering around the missing context left behind through our online interactions.

mengyaoo.com

Eric Lennartson

A laser pointer is pointed at a mirror attached to a balloon. Sounds from a synthesizer vibrate the balloon, causing the mirror to move. This moves the laser pointer, resulting in the visualization of how the sound causes the balloon to vibrate. The images produced from this process are called lissajous figures. The improvisation explores […]

Susana Pineda

The Mermaid is a collaborative music video and one of the 6 pieces of my thesis project “Inner Creatures.” “Inner Creatures” explores the development motivations, characteristics and environments of the different sub-personalities within the psyche. “The Mermaid” is the sub-personality that deals with the emergence of sexuality, sexual identity, femininity and the need for self-determination. […]

Jiayu Zhang

Unbuilt Door Unbuilt Door is a collaborative sound installation between Jiayu Zhang and Joana P. Cardozo during the emergency state of the COVID-19 pandemic in Spring 2020. Jiayu and Joana were studio neighbors at CalArts. This piece offers an imagination practice for the participants to visualize the border of their individual space. The participants are […]

Ulrich Krieger

Sonic Boom – REmote AMbience Two ambient/ambient-noise pieces curated by Ulrich Krieger and developed together remotely by Sonic Boom. Kilmartin, Evan/Hopper, Finn/Rose, Echo/Brown, Nicholas/Heidari-Bateni, Kion/Everingham, Christopher/Chen-Walters, Nicki/Ichiyanagi, Kanoa/Bills, Wheeler/Wall, Marley/Boyer, Aidan/Morones, Brian/Ma, Xiaoxiao/Newby, Franklin/Cohen, Samuel/Figliulo, Ray/Moyao, Emilio/Simmons, Alexander/Bone, Ari/Wood, Amando/Bjornson, Brandon/Griffith, Brian/Piepenbrink, Andrew

Carl Burgin

Kai-Luen Liang Tomorrow There Will Be Wind ( Automatic Windchimes ) A performance of playing an Arduino controlled set of wind chimes. Vibration motors are activated through a motor driver creating divisions and polyrhythms based on various “states.” First iteration prototype with beer bottle activation.   Trevor Bock 4-Note Bottle Blowing Instrument I have always […]