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Tim Feeney
Multimeda recordings of spontaneous music: prompts for assembling sound and image, running remote-distanced seances, and/or time-based annoyance. CalArts Percussion Ensemble: Morgan Alford, Kristyna Svihalkova, Henry Delargy, and Eric Lennartson Free Improvisation Ensemble: Camille Kiku Belair, Maria Alejandra Bulla, Rebecca Drapkin, Hazel Feiner, Brian Griffith, Jeremy Rosenstock, Adam Zuckerman, Kai Cleaveland, Stefany Glik, Bjorn Gustafsson, Terry […]
Greg Lewis
Rob Ford Explorer Original experimental music from CalArts that would be perfect for the virtual expo! Greg Lewis, Cameron Sax
Brian Griffith
Biological Internal Feedback Biological Internal Feedback is a visual music piece exploring the opaque gelatin that is created when combining the moment of inspiration and the realization of the thought. The video for this piece was created using nature footage taken from around my neighborhood, and abstract video synth textures created in the CalArts Videographics […]
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Caroline Snow
Symbionese
Max Jaffe
The SOFT Glass “The S.O.F.T. (Sonification Of Flowing Temporality) Glass is an hourglass that makes and manipulates sound. In its final form, it will be a sculptural object that can double as a musical instrument, based on the simple and enduring timekeeping device dating back at least to the 16th century BC. Utilizing a variety […]
Tristan Kilmer
Genesis A clone decides she wants to be more than just another face in the crowd. Collaborators: Roy Berardo, Karen Tanaka, Brian Morones, MSmitherman, Madi Thoele, Samantha Norrie https://www.artstation.com/tristan_kilmer
Daniel Rappaport
Live Your Fantasy! Daniel L Rappaport is a CalArts alum (graphic design ’01) and is a graduate of the FIDM/Fashion Institute of Design and Merchandising (digital media ’08). His ascendants are Walt Disney, Steve Jobs, and others, and he hails from the disgustingly famous Beverly Hills, CA. He has over 25 years of digital media […]
Matthew Pagoaga
Parallel Self Embraced “Parallel Self Embraced is an upcoming interactive light art installation to be installed at Burning Man 2021. Parallel Self Embraced presents two panels with human figures outlined in their center. Radial lines extend outward from the figures and beckon as doorways for entry. Entering the piece trips a variety of sensors and […]
MAHEDI ANJUMAN
Suffocation My artworks respond to the psychological impact of action and reaction (Sir Isaac Newton’s third law of motion). I like to think of this law in metaphorical terms beyond the literal mathematical implications. We exist in a constant state of action and reaction – every being is psychologically reacting to every action around that. […]
Lucas Brahme
Memorial An immersive virtual dining experience intended to guide the viewer through intimate experiences with the food of my heritage. The recipes in this project have been handed down orally throughout my family history and now that the previous generation is dead and gone, I take it upon myself to honor their memory while spreading […]
Morgan Ogilvie
This is no dream
Ursula Andreeff
The Renunciation Ceremony I created this painting series as part of the process to understand the emotional and subconscious experience of characters I’m developing for a television series. The series is called The Zomers and is about a zero waste community living in Chicago in 2046 and dealing with the effects of climate change. The […]
Alex Cerutti
Change The Game Change The Game is a creative exploration focused on being free, experimental, and self expressive — there are no limits. changethegame.studio
Perry Cook
COVID Pan Drum: A Robot Tongue-Drum Rendering of the SARS-2 COVID Virus Genome I’m building a custom robot to play a little lap-sized tongue (steel) drum. A program will read through the roughly 30k base pairs in the COVID 19 (SARS-2 COVID Wuhan Seafood Market) DNA sequence. Particular (known) functioning segments will be sonified when […]
Mia Yao Meng
Hyperreal Gesstures This project is a reflection of the gestures we perform on a routine basis in order to interact (as the trigger and the data input) with networked devices such as smartphones and laptops. These gestures are abstracted/flattened in the design process and transformed into online behaviors. This habit-formation process only takes us a […]