Kathleen Fox

MFA 2 - Theatre

Don't Let Me Be Lonely

Don’t Let Me Be Lonely is an architectural projection performance inspired by Claudia Rankine’s book of poems of the same name. The projection mapping explores loneliness as it exists at CalArts both before and during the COVID19 Crisis. Rankine defines loneliness as “What we cannot do for each other.” This performance, in the Main Gallery of CalArts hopes to explore unity and how we as a community can come together in difficult times.

The Spirit Phone 2.0

The Spirit Phone 2.0 is an Augmented Reality experience that people can download on their phones. It immerses the users in the realm of the departed where they collect memory particles of the dead to uncover the story of a ghost named Niamh. Thomas Edison proposed the idea of a Spirit Phone originally. It was going to be a phone that would allow people to communicate with their loved ones from beyond the grave. This invention was proposed during the height of spiritualism. Thomas Edison believed that when people die, their memories and personality were split into tiny particles, like atoms, and if one were able to collect enough of these particles – they’d be able to communicate with the dead from beyond the grave. Thomas Edison never completed the invention before his death, so we have taken up the calling to explore how our phones can communicate with those who have passed.

https://www.thespiritphone.com/

Adam Peltier

home movies “sometimes i wish i was a woman, just so i could have an abortion” – john waters Connor Linnerooth "Lords and Ringz" – Last Week's Weather Tonight A celebrity guest and phone calls. What could go wrong? two jokes joke + joke = jokes

Charles Danner

TW/CW: trauma **Trigger Warning** This is a multimedia piece about the experience of being a victim of trauma in the current COVID-19 climate. The piece consists of original poetry written and performed by Nicole Paige Chaffin over an original score by Charles Van Alst Danner. The score features a custom feedback instrument, the FeedBox in […]

Daniel Corral

15 Pendulums This is a Unity-based video piece, inspired by Reich’s Pendulum Music, but with a microtonal tuning based on a 1-3-5-7 combination-product set. The fundamental of this tuning is an upper 2/1 partial of the Schumann resonance 7.83 Hz. This Schumann resonance is basically the resonant frequency of the Earth’s electromagnetic field. Here is […]

Kelon Cen

Doppelganger – Symbiosis Doppelgänger IV – Symbiosis (2020) is a composed theatre project exploring the concept of human-machine symbiosis. It’s an immersive multimedia experience that consists of projection mappings, spatialized sound, interactive sculpture, and performance art. Symbiosis is part of the Doppelgänger research project by IMUU that explores the human condition in a futuristic dystopia […]

Steve Weir

Alleys The Alleys series documents a lesser-known casualty of the construction boom in Seattle—alleyways. While they often carry a negative reputation, they are an integral part of the urban landscape.

Mia Yao Meng

Hyperreal Gesstures This project is a reflection of the gestures we perform on a routine basis in order to interact (as the trigger and the data input) with networked devices such as smartphones and laptops. These gestures are abstracted/flattened in the design process and transformed into online behaviors. This habit-formation process only takes us a […]

Fallon Williams

Originally located on the back wall of the MOD, IRIS was a 3-dimensional automated aperture that opened to about 17-ft in diameter to reveal a lit cyclorama in its opening. For the Virtual Campus, we will be modeling the iris in 3D software, then using lighting software to create various lighting looks. Christian Mejia (MFA2, […]