Kathleen Fox
MFA 2 - Theatre
Don't Let Me Be Lonely
Don’t Let Me Be Lonely is an architectural projection performance inspired by Claudia Rankine’s book of poems of the same name. The projection mapping explores loneliness as it exists at CalArts both before and during the COVID19 Crisis. Rankine defines loneliness as “What we cannot do for each other.” This performance, in the Main Gallery of CalArts hopes to explore unity and how we as a community can come together in difficult times.
The Spirit Phone 2.0
The Spirit Phone 2.0 is an Augmented Reality experience that people can download on their phones. It immerses the users in the realm of the departed where they collect memory particles of the dead to uncover the story of a ghost named Niamh. Thomas Edison proposed the idea of a Spirit Phone originally. It was going to be a phone that would allow people to communicate with their loved ones from beyond the grave. This invention was proposed during the height of spiritualism. Thomas Edison believed that when people die, their memories and personality were split into tiny particles, like atoms, and if one were able to collect enough of these particles – they’d be able to communicate with the dead from beyond the grave. Thomas Edison never completed the invention before his death, so we have taken up the calling to explore how our phones can communicate with those who have passed.

Jennie Park
Three kinetic sculptures explore relationships between circularity/co-opting/recycling and linearity/polarization/binary-ness, and how personal agency or positionality intersects with these linked mechanics. (They’re NOT “voting machines;” they reflect the operation of many large systems, frameworks and conversations, e.g., the relationship between the DIY ethos and capitalism, between the political far left and far right, and among nested […]
Annie Do
ANNIE DO – Artpiaz Artwork –
Christine Lee
Happy Headroom “Happy Headroom” was part of my mid-residency show titled “Living Threads” in February 2020. The immersive installation consisted of 4-channel video and sculptures. In this video, my mom and I perform rituals as a visceral process to create a dialogue between changing states of self and site. Hair, simultaneously dead and living, functions […]
Fallon Williams
Originally located on the back wall of the MOD, IRIS was a 3-dimensional automated aperture that opened to about 17-ft in diameter to reveal a lit cyclorama in its opening. For the Virtual Campus, we will be modeling the iris in 3D software, then using lighting software to create various lighting looks. Christian Mejia (MFA2, […]
Ruoyi Shi
“I create 3 videos to show a world hidden inside the reflection of water. I use my tentacle that is made out of water to find a link between the world that surrounds me right now and the memories of adventure that only I know. No matter if it is humidity or moisture, I sense […]
Colin Yeo
I Am the Sun I Am the Sun is a virtual walk through play about a bear’s journey to self fulfillment. www.yeoart.com
Dongpu Ling
ML Landscape I am interested in the inaccurate and unpredictable result that a machine can make. In order to understand its “mind”, I train the machine using images that have not been cropped, to see how it understands a thing that has not be seen before.
Eyvind Kang
A class album and some videos Nina Flagg, Medusa
