Kathleen Fox
MFA 2 - Theatre
Don't Let Me Be Lonely
Don’t Let Me Be Lonely is an architectural projection performance inspired by Claudia Rankine’s book of poems of the same name. The projection mapping explores loneliness as it exists at CalArts both before and during the COVID19 Crisis. Rankine defines loneliness as “What we cannot do for each other.” This performance, in the Main Gallery of CalArts hopes to explore unity and how we as a community can come together in difficult times.
The Spirit Phone 2.0
The Spirit Phone 2.0 is an Augmented Reality experience that people can download on their phones. It immerses the users in the realm of the departed where they collect memory particles of the dead to uncover the story of a ghost named Niamh. Thomas Edison proposed the idea of a Spirit Phone originally. It was going to be a phone that would allow people to communicate with their loved ones from beyond the grave. This invention was proposed during the height of spiritualism. Thomas Edison believed that when people die, their memories and personality were split into tiny particles, like atoms, and if one were able to collect enough of these particles – they’d be able to communicate with the dead from beyond the grave. Thomas Edison never completed the invention before his death, so we have taken up the calling to explore how our phones can communicate with those who have passed.

Emiliano Aguirre
Tsar's Special Delivery Many years ago (a score or so) in an alternate America full of pastel colors, a state-sanctioned courier delivers a small jar of caviar.
Daniel Corral
15 Pendulums This is a Unity-based video piece, inspired by Reich’s Pendulum Music, but with a microtonal tuning based on a 1-3-5-7 combination-product set. The fundamental of this tuning is an upper 2/1 partial of the Schumann resonance 7.83 Hz. This Schumann resonance is basically the resonant frequency of the Earth’s electromagnetic field. Here is […]
Tim Feeney
Multimeda recordings of spontaneous music: prompts for assembling sound and image, running remote-distanced seances, and/or time-based annoyance. CalArts Percussion Ensemble: Morgan Alford, Kristyna Svihalkova, Henry Delargy, and Eric Lennartson Free Improvisation Ensemble: Camille Kiku Belair, Maria Alejandra Bulla, Rebecca Drapkin, Hazel Feiner, Brian Griffith, Jeremy Rosenstock, Adam Zuckerman, Kai Cleaveland, Stefany Glik, Bjorn Gustafsson, Terry […]
Xiaoyun Zeng
Dance Machine This project aims to discuss what’s the function of space, to explore the relationship between objects’ physical movements and spatial configuration in a different way, and to consider how we search/use/limit/share the space for a different purpose. The artist takes a dynamic sculpture approach to investigate the realm between visible the invisible. The […]
Max Jaffe
The SOFT Glass “The S.O.F.T. (Sonification Of Flowing Temporality) Glass is an hourglass that makes and manipulates sound. In its final form, it will be a sculptural object that can double as a musical instrument, based on the simple and enduring timekeeping device dating back at least to the 16th century BC. Utilizing a variety […]
Mira Spremich
Endure Yikai Luc Wu, Kai-Luen Liang, Madyson Thornquest, Max Harper, Nick Chang
Matthew Pagoaga
Parallel Self Embraced “Parallel Self Embraced is an upcoming interactive light art installation to be installed at Burning Man 2021. Parallel Self Embraced presents two panels with human figures outlined in their center. Radial lines extend outward from the figures and beckon as doorways for entry. Entering the piece trips a variety of sensors and […]
Wendy LuHong
Wendy LuHong BFA 3 – Art ANGEL
