Kathleen Fox
MFA 2 - Theatre
Don't Let Me Be Lonely
Don’t Let Me Be Lonely is an architectural projection performance inspired by Claudia Rankine’s book of poems of the same name. The projection mapping explores loneliness as it exists at CalArts both before and during the COVID19 Crisis. Rankine defines loneliness as “What we cannot do for each other.” This performance, in the Main Gallery of CalArts hopes to explore unity and how we as a community can come together in difficult times.
The Spirit Phone 2.0
The Spirit Phone 2.0 is an Augmented Reality experience that people can download on their phones. It immerses the users in the realm of the departed where they collect memory particles of the dead to uncover the story of a ghost named Niamh. Thomas Edison proposed the idea of a Spirit Phone originally. It was going to be a phone that would allow people to communicate with their loved ones from beyond the grave. This invention was proposed during the height of spiritualism. Thomas Edison believed that when people die, their memories and personality were split into tiny particles, like atoms, and if one were able to collect enough of these particles – they’d be able to communicate with the dead from beyond the grave. Thomas Edison never completed the invention before his death, so we have taken up the calling to explore how our phones can communicate with those who have passed.

Susana Pineda
The Mermaid is a collaborative music video and one of the 6 pieces of my thesis project “Inner Creatures.” “Inner Creatures” explores the development motivations, characteristics and environments of the different sub-personalities within the psyche. “The Mermaid” is the sub-personality that deals with the emergence of sexuality, sexual identity, femininity and the need for self-determination. […]
Fallon Williams
Originally located on the back wall of the MOD, IRIS was a 3-dimensional automated aperture that opened to about 17-ft in diameter to reveal a lit cyclorama in its opening. For the Virtual Campus, we will be modeling the iris in 3D software, then using lighting software to create various lighting looks. Christian Mejia (MFA2, […]
Jennie Park
Three kinetic sculptures explore relationships between circularity/co-opting/recycling and linearity/polarization/binary-ness, and how personal agency or positionality intersects with these linked mechanics. (They’re NOT “voting machines;” they reflect the operation of many large systems, frameworks and conversations, e.g., the relationship between the DIY ethos and capitalism, between the political far left and far right, and among nested […]
Sungjae Lee
Wind and Wave Drawings is a series of motion drawings that intrinsically shows only one piece of thread; the video describes how the shape of the thread is changed by the wave of water and wind. By gathering these diversified shapes of the original thread, this project challenges the fundamental origin of the world that […]
Lorelei Acuna
Indigarb Fast fashion is the world’s second largest polluter, emitting 10% of all carbon emissions and is dumped into lands and oceans all over the world. In Our compilation of video and photography come together to evoke empathetic response in our viewers. By seeing humans absorbed in plastic, we mirror the way our Earth and […]
Chusu Kim
Alive! behance.net/chusukim
Jiayu Zhang
Unbuilt Door Unbuilt Door is a collaborative sound installation between Jiayu Zhang and Joana P. Cardozo during the emergency state of the COVID-19 pandemic in Spring 2020. Jiayu and Joana were studio neighbors at CalArts. This piece offers an imagination practice for the participants to visualize the border of their individual space. The participants are […]
Minline Lee
Silver & Matte grey series The avatars of digital era
