Flag ASMR
“On Sept 11th, 2001 I watched the twin towers falling with my father. Glued to the TV. A silent demolition. An American reality TV show. In the weeks that followed, I started to see American flags everywhere. Especially from immigrants of all colors, flying the flag out of a sense of fear of appearing to be on the wrong side.
The sound of the twin towers falling in my memory is silent. Filmed from far away. As the second plane hit, there was no sound on TV. I heard the sound via the sound of my own heart beating and the breath of the newscaster trying to be as professional as possible as they had to report a major catastrophe in real time, live in front of the world.
Flag ASMR is the attempt to recall a memory. An attempt to close a schism caused by a fear of the lines people cross and the fears of uncertainty, harm, and danger. What is the sound of a silent memory. The sound of it being touched, taken apart, and reordered.”
Redefining Boundaries
Building new systems, setting new parameters. Boundaries are constantly defined and redefined. An experiment in generative systems, generative image/ film and sound relationships. Exploring mutual relationships/ co-habitations of sonic and visual digital spaces.
Manufacturing Landscapes
*** warning: Contains strong flashing lights….
Manufacturing Landscapes:
A short film investigating the metaphors of vision used in surveillance hardware brand videos. Uses various Generative Adversarial Networks(GAN)/ machine learning image synthesis techniques to generate material related to vision and changing landscapes. Also looks at word associations with images by using text descriptions to generate images. The images generated were then used as “found footage” for the film.
Lucas Brahme
Memorial An immersive virtual dining experience intended to guide the viewer through intimate experiences with the food of my heritage. The recipes in this project have been handed down orally throughout my family history and now that the previous generation is dead and gone, I take it upon myself to honor their memory while spreading […]
Yiran Wang
Travel.Connect Finding connections in this world…
Marc Laroussini
MetaWare High School (Demo) MetaWare High School (Demo) Keeby, Sparkbag (Non-Calartians) https://not-fun-games.itch.io/metaware-high-school
Leslie Crapster-Pregont
Light: action and reaction “Light: action and reaction” highlights the awe and wonder of the simple transition of light throughout the day. Time lapse video captures the movement of the sun and its reflection/refraction across dichroic tiles. The changing pattern of color and light encourages the viewer to slow down and appreciate shadow art that […]
Patty Rangel
Hybrid Reality Theater “The Main Gallery screen will be pulled down and projected on it will be a video of Devorah Medwin (New York Actor’s Studio) doing a live reading of her play “”Maggie”” accompanied by her Second Life Avatar. After the video introduction, a reading of the short play will take place (live) by […]
Mechatronic Art and Music
Kai-Luen Liang Tomorrow There Will Be Wind ( Automatic Windchimes ) A performance of playing an Arduino controlled set of wind chimes. Vibration motors are activated through a motor driver creating divisions and polyrhythms based on various “states.” First iteration prototype with beer bottle activation. Trevor Bock 4-Note Bottle Blowing Instrument I have always […]
Alex Cerutti
Change The Game Change The Game is a creative exploration focused on being free, experimental, and self expressive — there are no limits. changethegame.studio
Jennie Park
Three kinetic sculptures explore relationships between circularity/co-opting/recycling and linearity/polarization/binary-ness, and how personal agency or positionality intersects with these linked mechanics. (They’re NOT “voting machines;” they reflect the operation of many large systems, frameworks and conversations, e.g., the relationship between the DIY ethos and capitalism, between the political far left and far right, and among nested […]