Alex Cerutti

BFA 4 - Art

Change The Game

Change The Game is a creative exploration focused on being free, experimental, and self expressive — there are no limits.

changethegame.studio

Adam Peltier

home movies “sometimes i wish i was a woman, just so i could have an abortion” – john waters Connor Linnerooth "Lords and Ringz" – Last Week's Weather Tonight A celebrity guest and phone calls. What could go wrong? two jokes joke + joke = jokes

Christine Lee

Happy Headroom “Happy Headroom” was part of my mid-residency show titled “Living Threads” in February 2020. The immersive installation consisted of 4-channel video and sculptures. In this video, my mom and I perform rituals as a visceral process to create a dialogue between changing states of self and site. Hair, simultaneously dead and living, functions […]

Jessie Hodges

Save Yourself; VIDEO COMPILATION Submitting one installation work “Save Yourself” along with a compilation of videos that I would loop together. “No One Has Met Me, “Keep on Keepin’ On”,”Lick Piece”, “The Artist is Roasted” “What I Found Under the Rug: A Statement about Stress”   

Max Harper

Apollo, Apollo! In this swift hell, firefighters wore upwards of seventy-five pounds of gear, as they walked atop a landscape rendered to burning coal. Guided only by headlights, the firefighters would soak the path in front of them. Every step released a fine silt of red embers and ash that moved weightlessly through the air, […]

Meisen Hu

Cars N' Cats A series of toy cats and vehicle prototypes https://humeisen.wixsite.com/relicworkshop

Usha Venkat

Radical Practice Radical Practice is a series of podcast conversations between CalArts Graphic Design Program alumnae and current students. Each episode features an alumna with a distinct professional practice, including BFAs and MFAs whose endeavors range from cultural to corporate and from singular enterprises to ambitious ideas. We’ll discuss how they have defined success for […]

Mia Yao Meng

Hyperreal Gesstures This project is a reflection of the gestures we perform on a routine basis in order to interact (as the trigger and the data input) with networked devices such as smartphones and laptops. These gestures are abstracted/flattened in the design process and transformed into online behaviors. This habit-formation process only takes us a […]