Sonia Vargas
Fullerton College - AA2
Lights

Colin Yeo
I Am the Sun I Am the Sun is a virtual walk through play about a bear’s journey to self fulfillment. www.yeoart.com
Yiran Wang
Travel.Connect Finding connections in this world…
Usha Venkat
Radical Practice Radical Practice is a series of podcast conversations between CalArts Graphic Design Program alumnae and current students. Each episode features an alumna with a distinct professional practice, including BFAs and MFAs whose endeavors range from cultural to corporate and from singular enterprises to ambitious ideas. We’ll discuss how they have defined success for […]
Susana Pineda
The Mermaid is a collaborative music video and one of the 6 pieces of my thesis project “Inner Creatures.” “Inner Creatures” explores the development motivations, characteristics and environments of the different sub-personalities within the psyche. “The Mermaid” is the sub-personality that deals with the emergence of sexuality, sexual identity, femininity and the need for self-determination. […]
Minline Lee
Silver & Matte grey series The avatars of digital era
Katherine Shea
Georgie Romero Is Done For A horror comedy audio drama podcast. Georgie Romero, a zombie, has risen from the grave, driven to solve the mystery of her former human life with the help of an inept witch and a cynical ghost. Rachel Greenberg, producer/co-writer/co-producer Socks Whitmore, producer/lead actor Evan Johnson, composer/sound engineer Elliot Yokum, sound […]
Luka Fisher
No Time For Names is a 51 minute score created in Spring 2020 by artists Rissa Dee, Luka Fisher, Jung A. Jung, Peter Kalisch, M-Other, Kyler O’Neal, Ritual Spirit, Danielle Roz, and Christina Elaine Vasquez and arranged by Luka Fisher and her garage band. Collaborators: Rissa Dee, Luka Fisher, Jung A. Jung, Peter Kalisch, M-Other, […]
Mia Yao Meng
Hyperreal Gesstures This project is a reflection of the gestures we perform on a routine basis in order to interact (as the trigger and the data input) with networked devices such as smartphones and laptops. These gestures are abstracted/flattened in the design process and transformed into online behaviors. This habit-formation process only takes us a […]
