Kai Luen Liang

MFA 2 - Music

Flag ASMR

"On Sept 11th, 2001 I watched the twin towers falling with my father. Glued to the TV. A silent demolition. An American reality TV show. In the weeks that followed, I started to see American flags everywhere. Especially from immigrants of all colors, flying the flag out of a sense of fear of appearing to be on the wrong side.

The sound of the twin towers falling in my memory is silent. Filmed from far away. As the second plane hit, there was no sound on TV. I heard the sound via the sound of my own heart beating and the breath of the newscaster trying to be as professional as possible as they had to report a major catastrophe in real time, live in front of the world.

Flag ASMR is the attempt to recall a memory. An attempt to close a schism caused by a fear of the lines people cross and the fears of uncertainty, harm, and danger. What is the sound of a silent memory. The sound of it being touched, taken apart, and reordered."

Redefining Boundaries

Building new systems, setting new parameters. Boundaries are constantly defined and redefined. An experiment in generative systems, generative image/ film and sound relationships. Exploring mutual relationships/ co-habitations of sonic and visual digital spaces.

Manufacturing Landscapes

*** warning: Contains strong flashing lights....

Manufacturing Landscapes:

A short film investigating the metaphors of vision used in surveillance hardware brand videos. Uses various Generative Adversarial Networks(GAN)/ machine learning image synthesis techniques to generate material related to vision and changing landscapes. Also looks at word associations with images by using text descriptions to generate images. The images generated were then used as "found footage" for the film.

Carl Burgin

Tomorrow There Will Be Wind ( Automatic Windchimes ) A performance of playing an Arduino controlled set of wind chimes. Vibration motors are activated through a motor driver creating divisions and polyrhythms based on various “states.” First iteration prototype with beer bottle activation.

Alex Cerutti

Change The Game is a creative exploration focused on being free, experimental, and self expressive — there are no limits. changethegame.studio

J. Rosenbaum

J. Rosenbaum RMIT School of Art Set in Stone A series of marble faces, generated by AI, as it learns to create and update its bias’ on gender. First it is trained to generate masculine marble faces, fixed, immovable. Then marble feminine faces are added. It learns to change, a transgender neural network, updating its […]

Christine Lee

“Happy Headroom” was part of my mid-residency show titled “Living Threads” in February 2020. The immersive installation consisted of 4-channel video and sculptures. In this video, my mom and I perform rituals as a visceral process to create a dialogue between changing states of self and site. Hair, simultaneously dead and living, functions as a […]

Lucas Brahme

An immersive virtual dining experience intended to guide the viewer through intimate experiences with the food of my heritage. The recipes in this project have been handed down orally throughout my family history and now that the previous generation is dead and gone, I take it upon myself to honor their memory while spreading joy […]

Sungjae Lee

is a series of motion drawings that intrinsically shows only one piece of thread; the video describes how the shape of the thread is changed by the wave of water and wind. By gathering these diversified shapes of the original thread, this project challenges the fundamental origin of the world that seems impossible to figure […]

Socks Whitmore

When Jacob’s estranged sister Ashley asks him to reprise a role from his past, the two must come to terms with their relationship to his younger ‘female’ self in order to save their own. “Pass” is a queer one act musical in development. It had a staged reading on January 26, 2020 in the Coffeehouse […]

Gabriela Padilla

TW/CW: abuse, violence, suicide This song is about overcoming depression and suicide awareness through hope.