Joanna Keler

Exchange Student from UK Berlin - Theatre

DEEP INSIDE

“CalArts.
A game-changer in the education of professional artists.
CalArts.
Grounded in openness, experimentation, critical engagement, and creative freedom.
CalArts.
Transform ourselves, each other, and the world.

Let’s go, stranger I’ll show you CalArts.
From outside to inside.
To all our concerns, frustration, and alienation.
To all what will always stay in counselor’s rooms.
To our hidden curriculum.”

https://joannakeler.com

  

Lucas Brahme

Memorial An immersive virtual dining experience intended to guide the viewer through intimate experiences with the food of my heritage. The recipes in this project have been handed down orally throughout my family history and now that the previous generation is dead and gone, I take it upon myself to honor their memory while spreading […]

Katherine Shea

Georgie Romero Is Done For A horror comedy audio drama podcast. Georgie Romero, a zombie, has risen from the grave, driven to solve the mystery of her former human life with the help of an inept witch and a cynical ghost. Rachel Greenberg, producer/co-writer/co-producer Socks Whitmore, producer/lead actor Evan Johnson, composer/sound engineer Elliot Yokum, sound […]

Media Home

Slide 1Slide 1 Slide 1Slide 1 Slide 1MEISEN HU BFA 4 – Theatre KELON CEN Alumni – Film Slide 1STEVE WEIR Alumni – Art ROBERT NOVER Design/Photography ’73 MADISON HICKS MFA 1 – Dance Slide 1 Slide 1 Slide 1 Slide 1 Slide 1HAMED DEHQAN MA – NTNU EDU COLIN YEO BFA 4 – Theatre […]

Pierre Emmanuel Mariaca

The Net and the Self “The Net and the Self is an interactive music and dance installation mirroring our networked society. The audience enter in a room illuminated by UV blacklights where dancers and musicians interact through an amplified harp that has its strings connected with fluorescent fishing lines attached to the walls. The installation […]

Mia Yao Meng

Hyperreal Gesstures This project is a reflection of the gestures we perform on a routine basis in order to interact (as the trigger and the data input) with networked devices such as smartphones and laptops. These gestures are abstracted/flattened in the design process and transformed into online behaviors. This habit-formation process only takes us a […]