Gabi Galloway
BFA 3 - Theatre
Lysol
This piece is a reflection on what I learned in Mike Bryant's Sex and Death class in regard to feminine hygiene being rooted in sexism and how this can explain why we continue to view contraception, abortion and child care as women’s burden. In the world of sex post-Comstock laws, Lysol was being advertised as effective contraception/douching product and it led to 193 cases of poisoning and 5 deaths.
Woohee Cho
TW/CW: hate speech, racism, violence untitled wooheecho.com
Sungjae Lee
Wind and Wave Drawings is a series of motion drawings that intrinsically shows only one piece of thread; the video describes how the shape of the thread is changed by the wave of water and wind. By gathering these diversified shapes of the original thread, this project challenges the fundamental origin of the world that […]
Joana P. Cardozo
The Naked Hours For 100 hours, I cut 2 x 2 inches black paper with scissors and covered the L-Shape Gallery walls at the California Institute of the Arts. I did not speak. I did not use a cell phone or other electronics. I ate, rested, wrote, and meditated as necessary. I left the gallery […]
Alex Cerutti
Change The Game Change The Game is a creative exploration focused on being free, experimental, and self expressive — there are no limits. changethegame.studio
Morgan Ogilvie
This is no dream
Kathleen Fox
Don't Let Me Be Lonely Don’t Let Me Be Lonely is an architectural projection performance inspired by Claudia Rankine’s book of poems of the same name. The projection mapping explores loneliness as it exists at CalArts both before and during the COVID19 Crisis. Rankine defines loneliness as “What we cannot do for each other.” This […]
Emmanuel Bradshaw
Cloudcast An art therapy piece that utilizes a car experience to guide the audience in an intimate experience of self
Mia Yao Meng
Hyperreal Gesstures This project is a reflection of the gestures we perform on a routine basis in order to interact (as the trigger and the data input) with networked devices such as smartphones and laptops. These gestures are abstracted/flattened in the design process and transformed into online behaviors. This habit-formation process only takes us a […]