Flenoit Webster

Alumni - Film

calvery xp

faith in the 21st century and a look at the possible events- there is a chamber of people found in a basement of a prison who have been there since the late 1900’s suddenly an execution order has been created for all 144’000 souls and NOW an agent from the feds is investigating WHO the people are and WHY there were put there in the first place.

 

Max Harper

Apollo, Apollo! In this swift hell, firefighters wore upwards of seventy-five pounds of gear, as they walked atop a landscape rendered to burning coal. Guided only by headlights, the firefighters would soak the path in front of them. Every step released a fine silt of red embers and ash that moved weightlessly through the air, […]

Kelon Cen

Doppelganger – Symbiosis Doppelgänger IV – Symbiosis (2020) is a composed theatre project exploring the concept of human-machine symbiosis. It’s an immersive multimedia experience that consists of projection mappings, spatialized sound, interactive sculpture, and performance art. Symbiosis is part of the Doppelgänger research project by IMUU that explores the human condition in a futuristic dystopia […]

Kenneth Chan

A music collage I made with reversed samples of my previously recorded music.

Tim Feeney

Multimeda recordings of spontaneous music: prompts for assembling sound and image, running remote-distanced seances, and/or time-based annoyance. CalArts Percussion Ensemble: Morgan Alford, Kristyna Svihalkova, Henry Delargy, and Eric Lennartson Free Improvisation Ensemble: Camille Kiku Belair, Maria Alejandra Bulla, Rebecca Drapkin, Hazel Feiner, Brian Griffith, Jeremy Rosenstock, Adam Zuckerman, Kai Cleaveland, Stefany Glik, Bjorn Gustafsson, Terry […]

Colin Yeo

I Am the Sun I Am the Sun is a virtual walk through play about a bear’s journey to self fulfillment. www.yeoart.com  

Mia Yao Meng

Hyperreal Gesstures This project is a reflection of the gestures we perform on a routine basis in order to interact (as the trigger and the data input) with networked devices such as smartphones and laptops. These gestures are abstracted/flattened in the design process and transformed into online behaviors. This habit-formation process only takes us a […]

Mira Spremich

Endure Yikai Luc Wu, Kai-Luen Liang, Madyson Thornquest, Max Harper, Nick Chang