Don Nguyen

BFA 1 - Film

Tim Feeney

Multimeda recordings of spontaneous music: prompts for assembling sound and image, running remote-distanced seances, and/or time-based annoyance. CalArts Percussion Ensemble: Morgan Alford, Kristyna Svihalkova, Henry Delargy, and Eric Lennartson Free Improvisation Ensemble: Camille Kiku Belair, Maria Alejandra Bulla, Rebecca Drapkin, Hazel Feiner, Brian Griffith, Jeremy Rosenstock, Adam Zuckerman, Kai Cleaveland, Stefany Glik, Bjorn Gustafsson, Terry […]

Steve Weir

Alleys The Alleys series documents a lesser-known casualty of the construction boom in Seattle—alleyways. While they often carry a negative reputation, they are an integral part of the urban landscape.

Jamie Naqvi

Scenes Inspired by film, memory, and collage, “Scenes” uses found and original material to recreate three scenes from its author’s life.  

Ruoyi Shi

“I create 3 videos to show a world hidden inside the reflection of water. I use my tentacle that is made out of water to find a link between the world that surrounds me right now and the memories of adventure that only I know. No matter if it is humidity or moisture, I sense […]

Kai Luen Liang

Flag ASMR “On Sept 11th, 2001 I watched the twin towers falling with my father. Glued to the TV. A silent demolition. An American reality TV show. In the weeks that followed, I started to see American flags everywhere. Especially from immigrants of all colors, flying the flag out of a sense of fear of […]

Xiaoyun Zeng

Dance Machine This project aims to discuss what’s the function of space, to explore the relationship between objects’ physical movements and spatial configuration in a different way, and to consider how we search/use/limit/share the space for a different purpose. The artist takes a dynamic sculpture approach to investigate the realm between visible the invisible. The […]

Mia Yao Meng

Hyperreal Gesstures This project is a reflection of the gestures we perform on a routine basis in order to interact (as the trigger and the data input) with networked devices such as smartphones and laptops. These gestures are abstracted/flattened in the design process and transformed into online behaviors. This habit-formation process only takes us a […]