Don Nguyen
BFA 1 - Film
Portfolio
Tim Feeney
Multimeda recordings of spontaneous music: prompts for assembling sound and image, running remote-distanced seances, and/or time-based annoyance. CalArts Percussion Ensemble: Morgan Alford, Kristyna Svihalkova, Henry Delargy, and Eric Lennartson Free Improvisation Ensemble: Camille Kiku Belair, Maria Alejandra Bulla, Rebecca Drapkin, Hazel Feiner, Brian Griffith, Jeremy Rosenstock, Adam Zuckerman, Kai Cleaveland, Stefany Glik, Bjorn Gustafsson, Terry […]
Steve Weir
Alleys The Alleys series documents a lesser-known casualty of the construction boom in Seattle—alleyways. While they often carry a negative reputation, they are an integral part of the urban landscape.
Annie Do
ANNIE DO – Artpiaz Artwork –
Jamie Naqvi
Scenes Inspired by film, memory, and collage, “Scenes” uses found and original material to recreate three scenes from its author’s life.
Ruoyi Shi
“I create 3 videos to show a world hidden inside the reflection of water. I use my tentacle that is made out of water to find a link between the world that surrounds me right now and the memories of adventure that only I know. No matter if it is humidity or moisture, I sense […]
Kai Luen Liang
Flag ASMR “On Sept 11th, 2001 I watched the twin towers falling with my father. Glued to the TV. A silent demolition. An American reality TV show. In the weeks that followed, I started to see American flags everywhere. Especially from immigrants of all colors, flying the flag out of a sense of fear of […]
Xiaoyun Zeng
Dance Machine This project aims to discuss what’s the function of space, to explore the relationship between objects’ physical movements and spatial configuration in a different way, and to consider how we search/use/limit/share the space for a different purpose. The artist takes a dynamic sculpture approach to investigate the realm between visible the invisible. The […]
Mia Yao Meng
Hyperreal Gesstures This project is a reflection of the gestures we perform on a routine basis in order to interact (as the trigger and the data input) with networked devices such as smartphones and laptops. These gestures are abstracted/flattened in the design process and transformed into online behaviors. This habit-formation process only takes us a […]


