Christine Lee

MFA 1 - Art

Happy Headroom

“Happy Headroom” was part of my mid-residency show titled “Living Threads” in February 2020. The immersive installation consisted of 4-channel video and sculptures. In this video, my mom and I perform rituals as a visceral process to create a dialogue between changing states of self and site. Hair, simultaneously dead and living, functions as a tapestry of histories, biologies, and traditions, a weaving of nonlinear temporalities. The (un)raveling is a transference and exchange of memories, pain, and love, and transforms into a shared, intergenerational heirloom. Family becomes the representational vehicle that allows me to explore roles of tradition, family dynamics, emotional intimacy, and in a broader lens, a discussion of race, class, and migration.

 

Ward Melnikoff

Return Of The Radiolarian After a 20 year pause, my Radiolarian Landscapes are returning. http://wardmelnikoff.com/

Roger Kim

Elements Elements is an interactive web-based installation that uses the classical Chinese idea of five elements (火 fire, 水 water, 木 wood, 金 metal, and 土 earth) to explore perspectives that contradict and coexist at the same time. Visitors to the web-page will be able to manipulate elements (as represented by Chinese characters), and see […]

Bo Li

From 1942 to 2020 Why are you making this piece? Since the beginning of the epidemic, I have followed the notice from the local authority to stay at home and stay alive. Since the food in my house has become thinner recently, I have to go out to hunt. Firstly, I found that I was completely expired, so […]

Carson Schafer

A Drum Solo Visualized Hello, I am a Jazz Drums MFA ALUM (’19). My goal with this submission has been to find a way to make visuals that clearly represent what drummers practice –moving around the kit and using multiple limbs at once to create music. I wondered if there was a way to visualize […]

Mia Yao Meng

Hyperreal Gesstures This project is a reflection of the gestures we perform on a routine basis in order to interact (as the trigger and the data input) with networked devices such as smartphones and laptops. These gestures are abstracted/flattened in the design process and transformed into online behaviors. This habit-formation process only takes us a […]