Kathleen Fox

MFA 2 - Theatre

Don't Let Me Be Lonely

Don’t Let Me Be Lonely is an architectural projection performance inspired by Claudia Rankine’s book of poems of the same name. The projection mapping explores loneliness as it exists at CalArts both before and during the COVID19 Crisis. Rankine defines loneliness as “What we cannot do for each other.” This performance, in the Main Gallery of CalArts hopes to explore unity and how we as a community can come together in difficult times.

The Spirit Phone 2.0

The Spirit Phone 2.0 is an Augmented Reality experience that people can download on their phones. It immerses the users in the realm of the departed where they collect memory particles of the dead to uncover the story of a ghost named Niamh. Thomas Edison proposed the idea of a Spirit Phone originally. It was going to be a phone that would allow people to communicate with their loved ones from beyond the grave. This invention was proposed during the height of spiritualism. Thomas Edison believed that when people die, their memories and personality were split into tiny particles, like atoms, and if one were able to collect enough of these particles – they’d be able to communicate with the dead from beyond the grave. Thomas Edison never completed the invention before his death, so we have taken up the calling to explore how our phones can communicate with those who have passed.

https://www.thespiritphone.com/

Emiliano Aguirre

Tsar's Special Delivery Many years ago (a score or so) in an alternate America full of pastel colors, a state-sanctioned courier delivers a small jar of caviar.

Steve Weir

Alleys The Alleys series documents a lesser-known casualty of the construction boom in Seattle—alleyways. While they often carry a negative reputation, they are an integral part of the urban landscape.

Max Jaffe

The SOFT Glass “The S.O.F.T. (Sonification Of Flowing Temporality) Glass is an hourglass that makes and manipulates sound. In its final form, it will be a sculptural object that can double as a musical instrument, based on the simple and enduring timekeeping device dating back at least to the 16th century BC. Utilizing a variety […]

Usha Venkat

Radical Practice Radical Practice is a series of podcast conversations between CalArts Graphic Design Program alumnae and current students. Each episode features an alumna with a distinct professional practice, including BFAs and MFAs whose endeavors range from cultural to corporate and from singular enterprises to ambitious ideas. We’ll discuss how they have defined success for […]

MAHEDI ANJUMAN

Suffocation My artworks respond to the psychological impact of action and reaction (Sir Isaac Newton’s third law of motion). I like to think of this law in metaphorical terms beyond the literal mathematical implications. We exist in a constant state of action and reaction – every being is psychologically reacting to every action around that. […]

Roger Kim

Elements Elements is an interactive web-based installation that uses the classical Chinese idea of five elements (火 fire, 水 water, 木 wood, 金 metal, and 土 earth) to explore perspectives that contradict and coexist at the same time. Visitors to the web-page will be able to manipulate elements (as represented by Chinese characters), and see […]